The general catch-all forum for Action Quake2 related discussions.
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Gen
was flattened
Posts: 126 Joined: Tue Feb 10, 2004 11:06 pm
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by Gen » Fri Oct 13, 2006 11:57 am
fuct
is full of buckshot
Posts: 966 Joined: Thu Dec 30, 2004 2:36 pm
Location: ie
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by fuct » Fri Oct 13, 2006 12:51 pm
omg you're right! someone should fix that crosshair immediately
Courre
is connecting
Posts: 13 Joined: Sun Dec 05, 2004 9:37 am
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by Courre » Fri Oct 13, 2006 2:48 pm
I want your pak >_<
Can you upload it somewhere?
Couriant!
Den
something dur dur
Posts: 2616 Joined: Fri Jul 25, 2003 8:56 am
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by Den » Fri Oct 13, 2006 2:59 pm
So... whats the bug then because im not seeying it?
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
gegoj
tried to put the pin back in
Posts: 290 Joined: Sun Aug 29, 2004 3:19 pm
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by gegoj » Fri Oct 13, 2006 4:01 pm
Either he has akimbo HC or he made a 4 barreled one.
Some people drink from the fountain of knowledge... ...and some just gargle...
Gen
was flattened
Posts: 126 Joined: Tue Feb 10, 2004 11:06 pm
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by Gen » Fri Oct 13, 2006 4:40 pm
sorry.... but Gegoj say the bug
gegoj wrote: Either he has akimbo HC or he made a 4 barreled one.
Gen
was flattened
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by Gen » Fri Oct 13, 2006 4:43 pm
SaLsA
was flattened
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by SaLsA » Fri Oct 13, 2006 5:35 pm
gegoj wrote: akimbo HC
OMG i want that too *cry*
<",))><
Cnnlngs
plummets to its death
Posts: 68 Joined: Wed Oct 05, 2005 8:34 pm
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by Cnnlngs » Sat Oct 14, 2006 10:47 pm
when i connect to a server with the latest TNG version (the one by maniac), is the gamex86.dll located on my "action" folder used?
just guessing... maybe that bug is because both versions are different
anyway, this is not the 1st time this happens, i've seen other screenshots with handcannons & extra shells on the chilean community forum (by the way... no photoshop
)
Repsaj
as long as it's salty..
Posts: 661 Joined: Sun Jul 27, 2003 5:44 am
Location: nl
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by Repsaj » Sun Oct 15, 2006 7:55 am
NinjaSwat
is connecting
Posts: 22 Joined: Sun Nov 05, 2006 9:54 am
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by NinjaSwat » Sun Nov 05, 2006 9:55 am
this is my screenshot
and i have this bug
hello
dudemcpek
had its throat slit
Posts: 1422 Joined: Fri Jul 25, 2003 6:16 pm
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by dudemcpek » Sun Nov 05, 2006 10:40 am
Congrats, your aq looks like crap.
Sweet
found a way out
Posts: 207 Joined: Sun Jan 16, 2005 9:51 am
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by Sweet » Sun Nov 05, 2006 1:58 pm
AssKick3r wrote: Congrats, your aq looks like crap.
Sweet =A=
NRGizeR
feels some chest pain
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by NRGizeR » Mon Nov 06, 2006 2:30 am
Cnnlngs wrote: when i connect to a server with the latest TNG version (the one by maniac), is the gamex86.dll located on my "action" folder used?
No, the whole point is that gamex86.dll (or .so on linux) is the server binary. That is, the server loads this file, and no-one else. You could delete your own gamex86.dll and still connect to other servers. The only thing you couldn't do is to start your own server...
NinjaSwat
is connecting
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by NinjaSwat » Tue Nov 07, 2006 8:21 pm
AssKick3r wrote: Congrats, your aq looks like crap.
LOL