Page 2 of 2

Posted: Mon Nov 15, 2004 12:03 am
by JezeT
I've never had any problems on those maps. And I'm using NC 2.4.

Posted: Fri Jan 07, 2005 12:20 pm
by Blue Vex
That's what happens when you modify your AQ2 too much. It gets sick. :)

Posted: Fri Jan 07, 2005 1:21 pm
by kaaos
Care to explain BV?

Posted: Sat Jan 08, 2005 6:06 pm
by Haudrauf
Then, when the new version of time is released, please tell me where. So I can add it to the archive.

Posted: Sat Jan 08, 2005 6:52 pm
by WizardExt
"U_REMOVE: oldnum != newnum"

I don't know how to solve that error/spam echo. The sky is fixed (no longer causing q2 to crash), the overflow is fixed and a the map got a small face lift. I didn't do anything to the map which in any way will affect the gameplay.

I will give it a day or two before I release it, in case someone mysteriously has a solution for the "_REMOVE: oldnum != newnum".

stay tuned.

Posted: Sun Jan 09, 2005 7:49 am
by NeoFight
I had this "U_REMOVE: oldnum != newnum" error also but at that time I lagged very much. Without the lag I dont have any problems with the map :)

Posted: Sun Jan 09, 2005 8:19 am
by LaggizZ
i had it too ,,

Off topic : Kaaos i want ur pak , it looks excellent , plz give me dl link :)


Kyss och Kram