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developer tools?

Posted: Fri Sep 24, 2004 3:03 pm
by rudL
hi guys!

can pls anyone post some up2date links of qoole, texture editor and some other stuff needed for map developing?
would be nice if u tell me what you use and/or giimme some good advice for doing so...

like what i have to look at before posting, think i'll gone create an icemap - which is mirrored so that it looks more likely on ice :)

btw: it also would be helpful to get a prefabs page ond some with good textures on it

thx in advance

Posted: Fri Sep 24, 2004 5:00 pm
by NRGizeR
Qoole might be easy to use, but for sheer power (and precision) use QERadiant http://www.qeradiant.com. If you decide to use that editor, you can find fine tutorials on http://ricebug.qeradiant.com and also be sure to read http://www.gamedesign.net's q2 tutorials.

As for texture editors needed for map making.... notepad.exe? :P you shouldn't really be doing anything fancy with a text editor anyway, as long as it has a find/replace function it's all good :)

Prefabs can still be found (I think) on http://prefabs.gamedesign.net somewhat old, and I'm sure that there are better resources out there... but it's one at least :)

If you can/want to make your own q2 textures you can find textures and just plain photos in this link archive (scroll down to the textures section) http://www.planetquake.com/polycount/co ... inks.shtml

Phew :) lots of copy paste from my bookmarks :) hope that helps

-NRG