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Q2E is gettin' better and better???

Posted: Thu Dec 15, 2005 9:21 am
by Hazer
Anyone tested the new beta? Quite nice putting some q4/doom3 feeling into the game.. Some things are a little "buggy". Like using q2e for action quake. Some commands doesnt exist :). like the /sub command. It just shows up sub <value> and so on.. And for even some the bandage command doesnt seem to work :). Anyway i dont wanna degrade it. I want them to make it better. To make it work perfectly with action quake. Then maybe they dont need to make the AQ mod for q4?

http://www.quake2evolved.com/blurforum/ ... eadid=1992

Posted: Thu Dec 15, 2005 9:39 am
by Janner
Heh, tryed it, giving some weird error: alcCaptureCloseDevice failed or something :D. I'd love to try it, too bad it gives a stupid error ;P

Posted: Thu Dec 15, 2005 9:43 am
by Den
Janner wrote:Heh, tryed it, giving some weird error: alcCaptureCloseDevice failed or something :D. I'd love to try it, too bad it gives a stupid error ;P
... if you read more carefully, there is a fix for that.

Posted: Thu Dec 15, 2005 10:11 am
by W1lco
How did this Q2E now worked?

Posted: Thu Dec 15, 2005 10:12 am
by Den
W1lco wrote:How did this Q2E now worked?
Eh?

Posted: Thu Dec 15, 2005 10:45 am
by Hazer
Janner and W1lco... All the info is on the page. Dont just look for the main file. Look under it :).. Some has problems with the audio driver that hangs up. Just follow the instructions

Posted: Thu Dec 15, 2005 1:53 pm
by BeAViS
Den wrote:
W1lco wrote:How did this Q2E now worked?
Eh?
you dont understand his female needs...
:D