This is a bit oldie but I had a dull moment some time ago and retextured rok. There are other 32bit textures for rok but I wanted to make my own since I felt that other textures were so CANDYBRIGHTCANDY. It uses some textures that are f.e. in tjt/tj and cliff2 so I made a sort-of preview image from those too. Hope someone likes and/or appreciates.
http://koti.mbnet.fi/firexid/aq2/tiedos ... ok_rok.jpg
http://koti.mbnet.fi/firexid/aq2/tiedos ... ff2_tj.jpg
http://koti.mbnet.fi/firexid/aq2/tiedos ... urerok.pak
Retexture: Rok (Cliff2/Tj)
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Retexture: Rok (Cliff2/Tj)
Last edited by nemesis on Thu Jun 01, 2006 8:39 am, edited 1 time in total.
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Rok textures
How do i make the textures work? yust lay the the texture pak in action folder?
OR
Apr: fs_allpakloading 1 (when starting aq2.exe )
R1Q2: Default -> Load *.pak files. pak0-1024 are loaded first, then other .pak files in alphabetical order.
NoCheat: Heh, No luck myboy
So, if you wanna know whats it some pak you might use that shit I use it and one pak of many is zzz_kuwu_scope.pak Yea, from that noob
Apr: fs_allpakloading 1 (when starting aq2.exe )
R1Q2: Default -> Load *.pak files. pak0-1024 are loaded first, then other .pak files in alphabetical order.
NoCheat: Heh, No luck myboy
So, if you wanna know whats it some pak you might use that shit I use it and one pak of many is zzz_kuwu_scope.pak Yea, from that noob
^stric^