Artmuseum | Arabtown2 | Icetoxin [3 NEW MAPS]
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Artmuseum | Arabtown2 | Icetoxin [3 NEW MAPS]
Hi again, im here with a few new maps again.
There was this map-competition held by a Finnish player nicknamed Gin which started at february and the deadline was last sunday. There were also a price of 60 euros for the winner of this competition.
So, these two first maps came out First and Second in this recent competition:
Artmuseum - The Winner of the competition:
http://i189.photobucket.com/albums/z185 ... of-Art.jpg
http://i189.photobucket.com/albums/z185 ... f-Art2.jpg
http://i189.photobucket.com/albums/z185 ... f-Art3.jpg
http://i189.photobucket.com/albums/z185 ... f-Art4.jpg
DOWNLOAD : http://teamjalokala.suntuubi.com/datafi ... museum.zip
Then, Arabtown2 - 2nd place in the competition.
http://i189.photobucket.com/albums/z185 ... own2-1.jpg
http://i189.photobucket.com/albums/z185 ... own2-2.jpg
http://i189.photobucket.com/albums/z185 ... own2-3.jpg
http://i189.photobucket.com/albums/z185 ... own2-4.jpg
DOWNLOAD : http://teamjalokala.suntuubi.com/datafi ... btown2.zip
Then a third map, which didnt take part in this competition.
A conversion from the UT series.
http://i189.photobucket.com/albums/z185 ... etoxin.jpg
Pictures of the UT2004 Version of this map
http://i189.photobucket.com/albums/z185 ... etoxin.jpg
DOWNLOAD : http://teamjalokala.suntuubi.com/datafi ... etoxin.zip
Thanks to Gin for the uploads! have fun everybody!
Edit: 32bit-Textures INCLUDED!!
over&out your buddy, Memoria.
There was this map-competition held by a Finnish player nicknamed Gin which started at february and the deadline was last sunday. There were also a price of 60 euros for the winner of this competition.
So, these two first maps came out First and Second in this recent competition:
Artmuseum - The Winner of the competition:
http://i189.photobucket.com/albums/z185 ... of-Art.jpg
http://i189.photobucket.com/albums/z185 ... f-Art2.jpg
http://i189.photobucket.com/albums/z185 ... f-Art3.jpg
http://i189.photobucket.com/albums/z185 ... f-Art4.jpg
DOWNLOAD : http://teamjalokala.suntuubi.com/datafi ... museum.zip
Then, Arabtown2 - 2nd place in the competition.
http://i189.photobucket.com/albums/z185 ... own2-1.jpg
http://i189.photobucket.com/albums/z185 ... own2-2.jpg
http://i189.photobucket.com/albums/z185 ... own2-3.jpg
http://i189.photobucket.com/albums/z185 ... own2-4.jpg
DOWNLOAD : http://teamjalokala.suntuubi.com/datafi ... btown2.zip
Then a third map, which didnt take part in this competition.
A conversion from the UT series.
http://i189.photobucket.com/albums/z185 ... etoxin.jpg
Pictures of the UT2004 Version of this map
http://i189.photobucket.com/albums/z185 ... etoxin.jpg
DOWNLOAD : http://teamjalokala.suntuubi.com/datafi ... etoxin.zip
Thanks to Gin for the uploads! have fun everybody!
Edit: 32bit-Textures INCLUDED!!
over&out your buddy, Memoria.
Last edited by HcPeura on Thu Apr 02, 2009 11:08 am, edited 1 time in total.
[e] Memoria #extacy
nice job
Hello m8,
I specially like the 1st one.. it shows a very and nice good work, its a good map for HandCannon, M3 and M4 Assault Rifle :DD
The 2nd one is very nice too but I wonder why the blue floor :S the walls could be blue but the floor.. :S (Good Job anyway)
The 3rd is an interesting map but it equals Industrial I don't know why ..
Well.. Just an opinion..
Good Job HCPeura!
I specially like the 1st one.. it shows a very and nice good work, its a good map for HandCannon, M3 and M4 Assault Rifle :DD
The 2nd one is very nice too but I wonder why the blue floor :S the walls could be blue but the floor.. :S (Good Job anyway)
The 3rd is an interesting map but it equals Industrial I don't know why ..
Well.. Just an opinion..
Good Job HCPeura!
Last edited by Vitinho on Thu Apr 02, 2009 8:07 am, edited 1 time in total.
"The greatest glory in living lies not in never falling, but in rising every time we fall."
-
- was flattened
- Posts: 132
- Joined: Sun Aug 29, 2004 5:00 pm
- In-game Name: Memoria
- Location: fi
Re: nice job
Umm..blue floor you say? If you turn off gl_coloredlightmaps you can see its actual color. It looks blue cause its night, its dark, and theres a darkblue sky reflecting its color.Vitinho wrote: The 2nd one is very nice too but I wonder why the blue floor :S the walls could be blue but the floor.. :S (Good Job anyway)
Wouldn't look real at all if it didnt act in the laws of colors.
If you shine a dark-blue light on a yellow surface, it looks blue, right? And the Sea gets it color by reflecting the sky, right? Well the same laws apply here in our very dear game, aq2! (if you want them to...)
ps. It's also called 'Extra-effort' in the field of visual design
Last edited by HcPeura on Thu Apr 02, 2009 11:04 am, edited 2 times in total.
[e] Memoria #extacy
Re: nice job
HcPeura wrote:Umm..blue floor you say? If you turn off gl_coloredlightmaps you can see its actual color. It looks blue cause its night, its dark, and theres a darkblue sky reflecting its color.Vitinho wrote: The 2nd one is very nice too but I wonder why the blue floor :S the walls could be blue but the floor.. :S (Good Job anyway)
Wouldn't look real at all if it didnt act in the laws of colors.
If you shine a dark-blue light on a yellow surface, it looks blue, right? And the Sea gets it color by reflecting the sky, right? Well the same laws apply here in our very dear game, aq2! (if you want them to...)
ps. It's also called 'Extra-effort' in the field of visual design
Then sorry.. I didn't think about that.. btw then very good work u did there
"The greatest glory in living lies not in never falling, but in rising every time we fall."