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Artmuseum | Arabtown2 | Icetoxin [3 NEW MAPS]

Posted: Thu Apr 02, 2009 6:44 am
by HcPeura
Hi again, im here with a few new maps again.

There was this map-competition held by a Finnish player nicknamed Gin which started at february and the deadline was last sunday. There were also a price of 60 euros for the winner of this competition.

So, these two first maps came out First and Second in this recent competition:

Artmuseum - The Winner of the competition:

http://i189.photobucket.com/albums/z185 ... of-Art.jpg

http://i189.photobucket.com/albums/z185 ... f-Art2.jpg

http://i189.photobucket.com/albums/z185 ... f-Art3.jpg

http://i189.photobucket.com/albums/z185 ... f-Art4.jpg

DOWNLOAD : http://teamjalokala.suntuubi.com/datafi ... museum.zip


Then, Arabtown2 - 2nd place in the competition.

http://i189.photobucket.com/albums/z185 ... own2-1.jpg
http://i189.photobucket.com/albums/z185 ... own2-2.jpg
http://i189.photobucket.com/albums/z185 ... own2-3.jpg
http://i189.photobucket.com/albums/z185 ... own2-4.jpg

DOWNLOAD : http://teamjalokala.suntuubi.com/datafi ... btown2.zip



Then a third map, which didnt take part in this competition.
A conversion from the UT series.

http://i189.photobucket.com/albums/z185 ... etoxin.jpg

Pictures of the UT2004 Version of this map
http://i189.photobucket.com/albums/z185 ... etoxin.jpg

DOWNLOAD : http://teamjalokala.suntuubi.com/datafi ... etoxin.zip

Thanks to Gin for the uploads! :) have fun everybody!

Edit: 32bit-Textures INCLUDED!!


over&out your buddy, Memoria.

nice job

Posted: Thu Apr 02, 2009 8:00 am
by Vitinho
Hello m8,

I specially like the 1st one.. it shows a very and nice good work, its a good map for HandCannon, M3 and M4 Assault Rifle :DD

The 2nd one is very nice too but I wonder why the blue floor :S the walls could be blue but the floor.. :S (Good Job anyway)

The 3rd is an interesting map but it equals Industrial I don't know why ..

Well.. Just an opinion..

Good Job HCPeura!

Posted: Thu Apr 02, 2009 8:04 am
by SuicidaLP
Museum of Art looks like some Harry Potter thing from the above view :D
Not that I don't like it =)
Arabtown2 looks really good, I can't wait to play it in some clanwar.
I haven't tried out Icetoxin yet, but by the screenshots looks like a great map.

You're working hard, keep 'em coming.
Good job :)

Posted: Thu Apr 02, 2009 10:19 am
by chatode
peura sux ass=maps must sux ass

Re: nice job

Posted: Thu Apr 02, 2009 10:50 am
by HcPeura
Vitinho wrote: The 2nd one is very nice too but I wonder why the blue floor :S the walls could be blue but the floor.. :S (Good Job anyway)
Umm..blue floor you say? If you turn off gl_coloredlightmaps you can see its actual color. It looks blue cause its night, its dark, and theres a darkblue sky reflecting its color.
Wouldn't look real at all if it didnt act in the laws of colors.
If you shine a dark-blue light on a yellow surface, it looks blue, right? And the Sea gets it color by reflecting the sky, right? Well the same laws apply here in our very dear game, aq2! (if you want them to...)

ps. It's also called 'Extra-effort' in the field of visual design

Posted: Thu Apr 02, 2009 10:53 am
by minchiano
chatode wrote:peura sux ass=maps must sux ass
Apparently not the case here. Move along.

Keep 'em coming!

Re: nice job

Posted: Thu Apr 02, 2009 11:20 am
by Vitinho
HcPeura wrote:
Vitinho wrote: The 2nd one is very nice too but I wonder why the blue floor :S the walls could be blue but the floor.. :S (Good Job anyway)
Umm..blue floor you say? If you turn off gl_coloredlightmaps you can see its actual color. It looks blue cause its night, its dark, and theres a darkblue sky reflecting its color.
Wouldn't look real at all if it didnt act in the laws of colors.
If you shine a dark-blue light on a yellow surface, it looks blue, right? And the Sea gets it color by reflecting the sky, right? Well the same laws apply here in our very dear game, aq2! (if you want them to...)

ps. It's also called 'Extra-effort' in the field of visual design

Then sorry.. I didn't think about that.. btw then very good work u did there ;)

Posted: Tue Apr 07, 2009 4:01 pm
by Pe0n
Gj kompis!

Posted: Wed Apr 08, 2009 4:06 am
by Vitinho
Pe0n wrote:Gj kompis!
Not gj.. very gj ;)

Posted: Fri Apr 10, 2009 6:27 am
by L0ki
minchiano wrote:
chatode wrote:peura sux ass=maps must sux ass
Apparently not the case here. Move along.

Keep 'em coming!
Boy, I agree.
Nice pick, thanx fo sharing.

Posted: Mon Apr 13, 2009 10:13 am
by Vitinho
chatode wrote:peura sux ass=maps must sux ass
u just have the right to say that when u make 1 map better or at least make 1

go insult people out of this forum ^^