Forum for Skins, Maps, Configs etc.
Moderators: Moderators, Mappers
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Sovnig
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by Sovnig »
TGA Pictures - Im clueless on how to make them work
Do they even work with nocheat ?
A good discussion is like a miniskirt; long enough to cover the subject, but short enough to pertain interest
//Splinter
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Den
- something dur dur
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by Den »
Improvements with the optional ref_gl.dll:
* 32-bit TGA Texture support (Use a TGA with the same filename as the WAL to replace it)
* Support for larger TGA texture sizes than their .wal equivalent
they do
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
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Sovnig
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by Sovnig »
Thanks... so how do I make them work ?
They dont work if I place them in a pak, doesn't work either if I place them in my action/pics
A good discussion is like a miniskirt; long enough to cover the subject, but short enough to pertain interest
//Splinter
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Clement
- Master of the Universe
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by Clement »
set vid_ref ncgl
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Sovnig
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by Sovnig »
Well, I wanted Hazard's scope.tga, and now q2 seems to be loading it, but there's nothing on it, I only have my normal crosshair now when I zoom.
Any suggestions ?
A good discussion is like a miniskirt; long enough to cover the subject, but short enough to pertain interest
//Splinter
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ShAdY!bR
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by ShAdY!bR »
im having problem with the .tga icons...
the transparent without nocheat is pinky, with nocheat is black....
but im trying use black (00000000) but it continues appearing black in the deep one
systran translator owns
!bR - Brazilian Player
ShAdY since 1999 ShAdY Autoexec - Icq Shared Files ShAdY Pak - Clic Here / Or Here
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taulutussi
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by taulutussi »
ShAdY!bR wrote:
systran translator owns
Lol, that thing is worth a few laughs, it translates like shit. 8<
Gotta knock a little harder...
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Hazard
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by Hazard »
i use apr quake 1.16l and all my tga works at commands
set gl_loadtga "1"
set gl_replacewal "1"
set gl_replacetga "1"
set gl_replacepcx "1"
but i dont know commans on nc or ace.