1on1
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- tried to put the pin back in
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- Joined: Mon Sep 08, 2003 10:53 am
- In-game Name: WizardExt
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1on1
after hearing about the reach for the sky project, i instantly played around with some ideas. i never liked 1on1 for Action Quake 2 since it's played in teamplay-round mode, so it gets very slow and frustrating.
what if there was votable server config which loaded this:
you have a primary weapon, a pistol and a knife (just like teamplay). you can change your primary weapon at any time during the game (just like in ctf mode). when you die you re-spawn instantly (no rounds, just keep playing).
i think this is important. we can't have 1on1 played as teamplay. it just isn't any fun. its slow and frustrating. action quake 2 is a fast paced game and should absolutely have an interesting 1on1 mode.
just a thought...
what if there was votable server config which loaded this:
you have a primary weapon, a pistol and a knife (just like teamplay). you can change your primary weapon at any time during the game (just like in ctf mode). when you die you re-spawn instantly (no rounds, just keep playing).
i think this is important. we can't have 1on1 played as teamplay. it just isn't any fun. its slow and frustrating. action quake 2 is a fast paced game and should absolutely have an interesting 1on1 mode.
just a thought...
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- feels some chest pain
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... And a good thought it is!
Excellent WizardExt! That's just what we need! Why didn't I think of that myself
I play alot of 1on1 with my friend cen1sh. What bothers us the most is all the time we spend waiting between the rounds. We love deathmatch though, but we don't love running around looking for weapons. You get tired of using the mk23 all the time, and the other player sprays you down with his m4 the second you spawn. Some maps don't even have weapons placed around the map.
Could somebody try and make it happen code wise? Shouldn't be that hard.
Excellent WizardExt! That's just what we need! Why didn't I think of that myself
I play alot of 1on1 with my friend cen1sh. What bothers us the most is all the time we spend waiting between the rounds. We love deathmatch though, but we don't love running around looking for weapons. You get tired of using the mk23 all the time, and the other player sprays you down with his m4 the second you spawn. Some maps don't even have weapons placed around the map.
Could somebody try and make it happen code wise? Shouldn't be that hard.
I like to play games, not watch them
Play deathmatch if you want to play a fast paced 1on1. I do it alot, and it's faster in every way compared to what you have suggested. Deathmatch adds the elements of timing ammo respawns and controling unique weapons and items so that the opponent only gets to use his pistol.
Steinar "Blue Vex" Furuli
I snipe with my Pistol, and your Rifle.
I snipe with my Pistol, and your Rifle.
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- joined the game
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- tried to put the pin back in
- Posts: 292
- Joined: Mon Sep 08, 2003 10:53 am
- In-game Name: WizardExt
- Location: Stockholm
- Mouse: Razer DeathAdder
- Location: se
- Contact:
the most important thing if you ask me is to get rid of the round mode thing in 1on1. when you die, you shoudl respawn imidietly so there is always action and you can't slow the game down if you feel you are loosing the lead by just idle dead.
maybe you could get full life and ammo when fragging someone, so you don't get weaker.
maybe you could get full life and ammo when fragging someone, so you don't get weaker.