1on1

The general catch-all forum for Action Quake2 related discussions.

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WizardExt
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1on1

Post by WizardExt »

after hearing about the reach for the sky project, i instantly played around with some ideas. i never liked 1on1 for Action Quake 2 since it's played in teamplay-round mode, so it gets very slow and frustrating.

what if there was votable server config which loaded this:

you have a primary weapon, a pistol and a knife (just like teamplay). you can change your primary weapon at any time during the game (just like in ctf mode). when you die you re-spawn instantly (no rounds, just keep playing).

i think this is important. we can't have 1on1 played as teamplay. it just isn't any fun. its slow and frustrating. action quake 2 is a fast paced game and should absolutely have an interesting 1on1 mode.

just a thought... :hop:
Flunx
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Post by Flunx »

... And a good thought it is!

Excellent WizardExt! That's just what we need! Why didn't I think of that myself :D

I play alot of 1on1 with my friend cen1sh. What bothers us the most is all the time we spend waiting between the rounds. We love deathmatch though, but we don't love running around looking for weapons. You get tired of using the mk23 all the time, and the other player sprays you down with his m4 the second you spawn. Some maps don't even have weapons placed around the map.

Could somebody try and make it happen code wise? Shouldn't be that hard.

:rambo:
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imeiz
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Post by imeiz »

isn't there team deathmatch anyhow? or wth am i thinking..
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Blue Vex
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Post by Blue Vex »

Play deathmatch if you want to play a fast paced 1on1. I do it alot, and it's faster in every way compared to what you have suggested. Deathmatch adds the elements of timing ammo respawns and controling unique weapons and items so that the opponent only gets to use his pistol.
Steinar "Blue Vex" Furuli
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kaaos
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Post by kaaos »

I think that kinda 1on1 would need medikits to pick up :/
DaNi
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Post by DaNi »

dont play 1on1 vs bv..he's mean then :(
Enjoy without expectations, then you will have no disappointment. Pain is temporary...pride is forever.

siete tutti dei gay figli di puttana
n99
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Post by n99 »

DaNi wrote:dont play 1on1 vs bv..he's mean then :(
Just give him lots of personal compliments, this will prevent him going into 'machine-mode'...
cheef
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Post by cheef »

there is allready a team-deathmatch
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Post by Dirty_Lobster »

I have this little thing, i'm remebering, isn't it possible to change the time between rounds..? I'm pretty sure it's possible.. :(

just a simple solution... :(
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Da^JuaN
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Post by Da^JuaN »

you had that mode "tourney" with the latest aq2tng version, dont remember exactly how it worked, but you could might try that out
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Stric
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Post by Stric »

In the tourney mode server random picks 2 players (first round). The winner stays in game and gets a new enemy if there are more players on the server. Something like that :o
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WizardExt
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Post by WizardExt »

the most important thing if you ask me is to get rid of the round mode thing in 1on1. when you die, you shoudl respawn imidietly so there is always action and you can't slow the game down if you feel you are loosing the lead by just idle dead.

maybe you could get full life and ammo when fragging someone, so you don't get weaker.
Da^JuaN
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Post by Da^JuaN »

thats not tourney mode at least :)
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Tactics
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Post by Tactics »

AQ2 has a tourney mode? :shock:
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Da^JuaN
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Post by Da^JuaN »

Yep, some sort of 1on1 battle where the winner stays and if you are with 4 for.ex. you'll start playing vs no.2, if you win you'll play vs no.3, if you loose then no.3 will play vs no.4 etc, it can be that it is in any random order though.. not sure about that.
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