Bugs in WizardExt's maps storm and time

Forum for Skins, Maps, Configs etc.

Moderators: Moderators, Mappers

JezeT
found a way out
Posts: 212
Joined: Mon Aug 02, 2004 9:56 am
In-game Name: JezeT
Location: Finland

Post by JezeT »

I've never had any problems on those maps. And I'm using NC 2.4.
It's like deja vu all over again...
Blue Vex
melted
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Post by Blue Vex »

That's what happens when you modify your AQ2 too much. It gets sick. :)
Steinar "Blue Vex" Furuli
I snipe with my Pistol, and your Rifle.
kaaos
blew itself up
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Location: fi

Post by kaaos »

Care to explain BV?
Haudrauf
tripped on its own grenade
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Contact:

Post by Haudrauf »

Then, when the new version of time is released, please tell me where. So I can add it to the archive.
ImageOwner of http://aq2maps.quadaver.org
Not part of #aq2admins for a reason.
WizardExt
tried to put the pin back in
Posts: 292
Joined: Mon Sep 08, 2003 10:53 am
In-game Name: WizardExt
Location: Stockholm
Mouse: Razer DeathAdder
Location: se
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Post by WizardExt »

"U_REMOVE: oldnum != newnum"

I don't know how to solve that error/spam echo. The sky is fixed (no longer causing q2 to crash), the overflow is fixed and a the map got a small face lift. I didn't do anything to the map which in any way will affect the gameplay.

I will give it a day or two before I release it, in case someone mysteriously has a solution for the "_REMOVE: oldnum != newnum".

stay tuned.
NeoFight
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Post by NeoFight »

I had this "U_REMOVE: oldnum != newnum" error also but at that time I lagged very much. Without the lag I dont have any problems with the map :)
LaggizZ
melted
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Joined: Mon Feb 02, 2004 1:27 pm
Location: se

Post by LaggizZ »

i had it too ,,

Off topic : Kaaos i want ur pak , it looks excellent , plz give me dl link :)


Kyss och Kram
hmm..
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