Serebryanka - [NEW MAP]
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Serebryanka - [NEW MAP]
Well, I've just made my first map. I was using map 'Time' by wizardext as example. SO I've used same textures and same style.
Was talking to Wizardext about using his textures and style. He agreed.
U can find few bugs in map, but I wont fix them now
So here is the map. http://www.wh00s.net/map/files/serebryanka.zip FIXED
and try this: http://map.wh00s.net
Was talking to Wizardext about using his textures and style. He agreed.
U can find few bugs in map, but I wont fix them now
So here is the map. http://www.wh00s.net/map/files/serebryanka.zip FIXED
and try this: http://map.wh00s.net
Last edited by Beavisss on Mon Mar 06, 2006 8:14 pm, edited 6 times in total.
Very nice as your first map Beavermon BD Only things that bother me are:
1. "Teh blockiness". Yah mon, all the lamps and houses are made out of blocks B< Next time put more effort on the details and the map will be prettier :-)
2. Same texture in lamps and roads. It's quite hard to see some of the lamps from above. I never seen a lamp made of asphalt btw ;)
3. There isn't any really cool jumps. This can be repaired when you add some detail to the map and make it a bit bigger.
Now I have an idea for you: Make a map which is half Cliff/Jungle and half City. Like a mountain village or sumthin. But no tunnels or such camp-ass places. Leave it open, like Jungle1 is. That I would like to see B> I was making this kind of map 3-4 years ago, but I got pissed off with arghrad and I didn't care to learn map lightning.
1. "Teh blockiness". Yah mon, all the lamps and houses are made out of blocks B< Next time put more effort on the details and the map will be prettier :-)
2. Same texture in lamps and roads. It's quite hard to see some of the lamps from above. I never seen a lamp made of asphalt btw ;)
3. There isn't any really cool jumps. This can be repaired when you add some detail to the map and make it a bit bigger.
Now I have an idea for you: Make a map which is half Cliff/Jungle and half City. Like a mountain village or sumthin. But no tunnels or such camp-ass places. Leave it open, like Jungle1 is. That I would like to see B> I was making this kind of map 3-4 years ago, but I got pissed off with arghrad and I didn't care to learn map lightning.
MarlPoro / Anxiety
Thanks for reading
Thanks for reading
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- loses a vital chest organ
- Posts: 531
- Joined: Sun Jan 04, 2004 5:27 pm
- Location: ru
- Contact:
I will fix it some day, maybeMarlPoro wrote:Very nice as your first map Beavermon BD Only things that bother me are:
1. "Teh blockiness". Yah mon, all the lamps and houses are made out of blocks B< Next time put more effort on the details and the map will be prettier :-)
2. Same texture in lamps and roads. It's quite hard to see some of the lamps from above. I never seen a lamp made of asphalt btw
3. There isn't any really cool jumps. This can be repaired when you add some detail to the map and make it a bit bigger.
Now I have an idea for you: Make a map which is half Cliff/Jungle and half City. Like a mountain village or sumthin. But no tunnels or such camp-ass places. Leave it open, like Jungle1 is. That I would like to see B> I was making this kind of map 3-4 years ago, but I got pissed off with arghrad and I didn't care to learn map lightning.