Well, I've just made my first map. I was using map 'Time' by wizardext as example. SO I've used same textures and same style.
Was talking to Wizardext about using his textures and style. He agreed.
U can find few bugs in map, but I wont fix them now
So here is the map. http://www.wh00s.net/map/files/serebryanka.zip FIXED
Very nice as your first map Beavermon BD Only things that bother me are:
1. "Teh blockiness". Yah mon, all the lamps and houses are made out of blocks B< Next time put more effort on the details and the map will be prettier :-)
2. Same texture in lamps and roads. It's quite hard to see some of the lamps from above. I never seen a lamp made of asphalt btw ;)
3. There isn't any really cool jumps. This can be repaired when you add some detail to the map and make it a bit bigger.
Now I have an idea for you: Make a map which is half Cliff/Jungle and half City. Like a mountain village or sumthin. But no tunnels or such camp-ass places. Leave it open, like Jungle1 is. That I would like to see B> I was making this kind of map 3-4 years ago, but I got pissed off with arghrad and I didn't care to learn map lightning.
MarlPoro wrote:Very nice as your first map Beavermon BD Only things that bother me are:
1. "Teh blockiness". Yah mon, all the lamps and houses are made out of blocks B< Next time put more effort on the details and the map will be prettier :-)
2. Same texture in lamps and roads. It's quite hard to see some of the lamps from above. I never seen a lamp made of asphalt btw
3. There isn't any really cool jumps. This can be repaired when you add some detail to the map and make it a bit bigger.
Now I have an idea for you: Make a map which is half Cliff/Jungle and half City. Like a mountain village or sumthin. But no tunnels or such camp-ass places. Leave it open, like Jungle1 is. That I would like to see B> I was making this kind of map 3-4 years ago, but I got pissed off with arghrad and I didn't care to learn map lightning.