My biggest map and map project is finally released. It was meant for the competition NMMC but some errors and the lack of time left hindered me from releasing it in time. But here it is:
It's a huge city map, with lots of things to explore. Indoor and outdoor. Will probably take you a while to get used to it. It's meant for high amount of players for both teamplay and deathmatch. I hope this map to be rotating on the public servers and also available for voting on the clan servers so a larger crowd could get together and have fun.
New graphics, sounds and the beautiful environment also seen in Assassin2. There are some high r_speed values in each corner, but I hope you can overlook that I really enjoy this map. Have fun quakers!
Big thanks to R1CH who helped me out and also Flunx for bug testing. Thank you.
It looks very red and complicated
I wish I had time to play these days. I was getting bored of the same old TJ and whatever and now all these new maps come out when I can't be arsed to play!
Incredible map. It's really hard to make such large q2 map which is playable and has got no lighting bugs and stuff. It really shows that you've mastered the art of Q2-mapping wiz :-)
Ofcourse it's too large to be played in CW's (maybe not if it's 12vs12) but it sure as hell is playable! r_speeds are a problem for a select few, but that's the price you have to pay for such a beauty.
Obviously alot of work was put into this map... and it shows!
I was very proud to be one of the first to take this baby on a test run. The sheer size, complexity and overall quality is mind-baffling. Ye it's to big for cw's in today's standard of playing poro - however if both teams know and like eachother, u can play seriously on this map without resorting to camping, but you would still need 6-a-side I bet.
Oh and pay attention to the eastereggs, they're fucking briljant.
Review coming up, just wait.
p.s. Too bad I ain't home right now since I already claimed a jump and want to upload it before it gets 'stolen'
Yea we played this with illusion dudes, and I must say its very nice, from outdoor and indoor the map is very detailed.
+First detailed huge city map
+aquarium and fishes
+sounds
+spawns
+textures
Cant say anything bad, think its gr8 map to have some fun with like in highlander game or so... little small for 2-4on4 maybe and easy to camp in clanwar, but like u said it could work nice in deathmatch :p
ummm this map had so many things cornered off with those invisible walls. I was working this jump which i think is possible only to find out where i was trying to get to was walled off. dont do walls plz
anyway here is what i got, its kind of shit but its cus the map doesnt offer anything better i dont think.
The clip brushes (invisible walls) are there for a very good reason. They make the map much more playable, even if you can't reach places you really want to go. Just take a look at riot and other well made maps and you'll find lots of them.