Quake4 gameplay movie

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Beavisss
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Post by Beavisss »

looks awesome :)
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Rallu
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Post by Rallu »

Looks like avarage doom3 mod in that video. And making player move faster is easy piecy thing to code =)
Den
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Post by Den »

Rallu wrote:Looks like avarage doom3 mod in that video.
Yawn....
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
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Rallu
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Post by Rallu »

Den wrote:That will take quite a while since the d3 engine is not something you master in a few days ;)
Basically Doom 3 is very easy engine to mod. Almost everything can be done with Doom 3 scripts like for Action Quake 4 you just need weapon selection and team spawnin code done with SDK

Biggest problem is finding good artists & modellers who can actually do high quality work... Making high poly weapon is something very different compared to low poly modelling what games have been until now.

If I weren't doing this other D3 mod project I would be definetly making AQ4 :)

-Rallu

ps. Check out http://sapphirescar.marsmodule.com/
Den
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Post by Den »

Indeed, without good artists & modellers the mod will suck :)

But i dont think its a 'very easy' engine to mod because if it was, several mods should have been released by now.

I've been visiting ur website from time to time, looks promising. I really like this concept art; http://sapphirescar.marsmodule.com/site ... yguard.jpg
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Rallu
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Post by Rallu »

Den, There is several mods released :)

http://www.doom3world.org/phpbb2/viewforum.php?f=39

That link should get you started.
Den
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Post by Den »

Well, i dont mean 'changed weapon effects mods' :)

There's a whole fucking list with 'Upcoming Total Conversion Doom 3 Mods'. I know, doom3world is one of my website i check regulary.

Doom3 can do it too rawks :)
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Beavisss
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Post by Beavisss »

q4dm

Video from Quakecon 2005
beta looks kinda fast.
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WizardExt
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Post by WizardExt »

Not the best clip to watch. Hard to get any ideas when the only thing we see is the player dying. No strafe jumps... Kind of blurry clip too huh? 8)
Beavisss
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Post by Beavisss »

but at least it shows that q4 will be not that slow as at first clip. So hopefully we will have strafejumps and doublejumps :)
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WizardExt
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Post by WizardExt »

Okey, I found some interesting videos while browsing around. Defenetly worth the downloads. :)

http://www.filecloud.com/files/category ... _id=185612
Rulf
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Post by Rulf »

NICE! Q4 here i go :rambo:
coooopa tropppppa BEACH!
Commu
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Post by Commu »

Wheres the strafe jump omg? they are just walking!
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Clown
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Post by Clown »

Strafe jumping is a bug. People have learnt to live with this bug, and use it to their advantage, but it's a bug nontheless.
I don't give a shit.
WizardExt
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Post by WizardExt »

Clown wrote:Strafe jumping is a bug. People have learnt to live with this bug, and use it to their advantage, but it's a bug nontheless.
It was a bug back then. Now it's a form of standard for the quake serie. So I fully understand people who wants it. I am one of those. :)

Anyway... I watched the rocket jump clip and there you see tendency for strafe jumping.
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