ctfdesert (original map 'desert' by Creepy)
Evened up spawns, there was an extra spawn in one base making play uneven. Also retextured, added flags and base colours, raised the sky box to allow further knife and grenade throwing and allowed the air strikes to be called more than once.
Download: http://quad.netdome.biz/aq2/maps/ctfdesert.zip

ctfdirt2 (original map 'dirt' by Slayn)
Evened up the jumps so both sides are more mirrored, retextured, added colour coding and flags.
http://quad.netdome.biz/aq2/maps/ctfdirt2.zip

ctfsludge (original map 'sludge' by cheshire)
2 sludges stuck together, tricky to capture with larger teams. Retextured with colour coding and flagged.
http://quad.netdome.biz/aq2/maps/ctfsludge.zip



ctfwargrounds (original map 'wargroun' by Gruuve)
2 wargrouns stuck together. Works well for CTF, mirrored maps like this make the game much more even.
http://quad.netdome.biz/aq2/maps/ctfwargrounds.zip


All maps were edited with the authors permission where required.