DM FLAGS

Double Elimination Cup - http://decup.eeas.no/ - #decup @qnet

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emu
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DM FLAGS

Post by emu »

Please stop pming me regarding this. We have set the rules. Its 768, NOT 256.

Thanks.

Edit: Im gonna be so nice, that ill let you discuss it
Last edited by emu on Mon Sep 25, 2006 10:53 am, edited 1 time in total.
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fuct
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Post by fuct »

256 IS BETTER
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Post by SaLsA »

not
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Post by BeAViS »

yes
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z0
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Post by z0 »

well really, 256 gives spawn advantages on some maps and what i know it is really no good things with 256, except it is oldschool.

and on DC it removes a sucky spawn? YES but it adds 10 new bads ones.

Im frustrated over ppl wanting to play with 256 anymore it was ages ago when ppl didnt know, 768 good 256 bad, gimme a REAL good reason why 256 should be used at all, public/cw/cup what so ever.

(this was written by me personally not the admin z0, cuz this is a thing i really was frustrated about many times)

admin z0 says: emu abuses his powers, well we made the rules stick with them, or as emu would have said, SUCK MY DICK FUCKKXKZKZZZZ!

hf guys B<
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Post by Flunx »

Really, 768 is better than 256. The sooner people get it into their heads the better.
Tokyo is so lame with dmflags 256.
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Stric
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Post by Stric »

dmflag 512 is spawn farthest - this should really be on
I played wfall last time with dmflags 256 and we spawned like 20m away to each other... :D
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^stric^
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Post by fuct »

emu has testicular cancer
Last edited by fuct on Fri Sep 15, 2006 6:28 pm, edited 1 time in total.
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Post by nufan »

768.. nothing to discuss.
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Post by arild »

Uncle- wrote:dmflag 512 is spawn farthest - this should really be on
I played wfall last time with dmflags 256 and we spawned like 20m away to each other... :D
512 is spawn farthest with FF enabled. 768 is spawn farthest without FF.

-Alex
Hapid00!!
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Post by Skretch »

nufan wrote:768.. nothing to discuss.

I totally agree with mr.iN BeNch
iN skre
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Post by Beavisss »

hi






768
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Post by Stric »

arild wrote:
Uncle- wrote:dmflag 512 is spawn farthest - this should really be on
I played wfall last time with dmflags 256 and we spawned like 20m away to each other... :D
512 is spawn farthest with FF enabled. 768 is spawn farthest without FF.

-Alex
Read again what i wrote
*TIP* dmflag != dmflags
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emu
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Post by emu »

Uncle- wrote:
arild wrote:
Uncle- wrote:dmflag 512 is spawn farthest - this should really be on
I played wfall last time with dmflags 256 and we spawned like 20m away to each other... :D
512 is spawn farthest with FF enabled. 768 is spawn farthest without FF.

-Alex
Read again what i wrote
*TIP* dmflag != dmflags
i still dont see the point.

I hate to say it but M.I-cùnthorse is spot on.
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Post by KriBBa »

why even bother saying this here:D, its the fins (HEHE) that wants 256, www.aq2suomi.com and do a poll :D
(20:04:12) (lillemaan-) kribbaway fast vi spelar inte om du spelar
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