Forum for all new beta and released maps!
Moderators: Moderators , Mappers
sanity
was in the wrong place
Posts: 267 Joined: Sun Aug 29, 2004 1:15 pm
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by sanity » Fri Feb 04, 2005 7:45 pm
Hello!
I got a webpage where I upload some of my maps
so if someone wants to try them out:
http://map.wh00s.net
but before u download any maps make sure u read the first page !
important info there:p
well just wanted to let u try them out :p
Clavven
blew up
Posts: 182 Joined: Sun Aug 29, 2004 1:06 pm
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Post
by Clavven » Sat Feb 05, 2005 7:44 am
cityx looks like a playable map
#ovanallt.aq2
imeiz
is legless
Posts: 551 Joined: Sun Aug 29, 2004 1:46 pm
Location: et
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by imeiz » Sat Feb 05, 2005 9:21 am
hod and cod were good on duels :) only one bug found so far :)
http://koti.mbnet.fi/imeiz/q2/2005-02-0 ... cod-00.jpg
and that cod/PLANKS.wal doesn't work on *nix without renaming it, buu!
Sync' imeiz - AQ2Suomi & AQ2World forum moderator, part-time TATM-writer
sanity
was in the wrong place
Posts: 267 Joined: Sun Aug 29, 2004 1:15 pm
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by sanity » Sat Feb 05, 2005 9:39 am
wierd bug there..i'll check it out
EDIT: yea ur right, but I dont think they can get the time to wallhack there before the nmy gets behind ur back
imeiz
is legless
Posts: 551 Joined: Sun Aug 29, 2004 1:46 pm
Location: et
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by imeiz » Sat Feb 05, 2005 11:22 am
sanity wrote: EDIT: yea ur right, but I dont think they can get the time to wallhack there before the nmy gets behind ur back :D
ye, not too much time to be standing in the corner :) i just noticed it because i saw my opponent throught the ladder and i thought "wth" :)
Sync' imeiz - AQ2Suomi & AQ2World forum moderator, part-time TATM-writer
sanity
was in the wrong place
Posts: 267 Joined: Sun Aug 29, 2004 1:15 pm
Location: se
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by sanity » Sat Feb 05, 2005 11:29 am
haha
well Hod was made in 7 days and cod in 3 days
so I didnt spend a thought on playability :p
just the details and the looks =) but making a map in less then a week is very fun...when im done with my php coding i will start making like 10 maps in 1 month hehe
Caracol
was picked off
Posts: 1152 Joined: Wed Sep 01, 2004 8:11 am
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by Caracol » Mon Feb 07, 2005 4:06 am
I think hod is a great map, versatile and all. So... I made a jump-pack!
Caracol jumping high on the Houses of dead!!
http://clanes.zoomby.cl/god/Caracol/Caracol_Hod.rar
Caracol
PS: All were made with aprq2 and without changing the gravity.
N e quid nimis .
aztecx
sank like a rock
Posts: 110 Joined: Thu Sep 16, 2004 9:50 pm
Location: au
Post
by aztecx » Mon Feb 07, 2005 5:08 am
about all the jumps u can do on the map
HERE
sanity
was in the wrong place
Posts: 267 Joined: Sun Aug 29, 2004 1:15 pm
Location: se
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by sanity » Mon Feb 07, 2005 8:55 am
lol nice caracol <3 <3 <3 <3
p.s u suck at jumping ! I wouldn't brake my legs at the hmm nr 4 SUCKER!